Spinning Hero is a casual mobile game developed for the iPad in a 48 hr Design Jam. It is a 2D top match 3 like puzzle, where the player has to find and match items and aim them towards moving enemies.
I create the 2D Art and UI/UX Design.
To be a bird is a PC game where players' goal is being a bird and enter bird heaven, by pooping on the bird god's enemies and avoiding the other birds at the same time.
The game was made for Global Game Jam 2016 with a theme of "rituals", and I did all the art and animations for the game.
Nature's Sketchbook is a simulation game revolving around a bird, a fox and a man, their relationship with nature, and its consequences.
I was the art lead and cooperated with other 4 artists to unify the art style.
During my time at the Centre for Digital Media I had the pleasure to work with Archiact Interactive as a client. Our team developed a vertical slice of a tool that allows creatives and others like-minded artists to work in virtual reality environment using the HTC Vive VR Headset.
As an UI\UX designer I created the story board of user experience, design the concept of environment. The result was a intuitive and user-center designed product with high potential of further development.
We initially developed a framework using Oculus DK2 and Razer Hydra, later we implemented in HTC Vive.